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Audiomob

Software Engineer (SDK, Unity) at Audiomob — Abu Dhabi, UAE

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We are seeking a highly skilled and motivated Software Engineer with extensive Unity and C# experience to join our SDKs team. Your expertise and experience will be key to developing our industry-leading Unity SDK, which serves tens of millions of daily active users. As part of our SDK team, you'll also be comfortable working in native Swift or Kotlin.

Nationality eligibilityOpen to applicants from Abu Dhabi, United Arab Emirates.Always confirm on the official page.
LOCATIONAbu Dhabi, United Arab Emirates
EXPERIENCE LEVEL5+ years
JOB TYPEFull-time
HOST COUNTRYUnited Arab Emirates
Before you apply

This page is an informational summary. Requirements and dates can change. Confirm every detail on the official provider website before taking action.

Software Engineer (SDK, Unity) at Audiomob — Abu Dhabi, UAE

Company: Audiomob
Job Title: Software Engineer (SDK, Unity)
Location: Abu Dhabi, United Arab Emirates
Experience Required: 5+ years in professional software development
Key Technologies: Unity, C#, Swift or Kotlin
Industry: Mobile Advertising Technology, Gaming, and AI
Employment Type: Not specified
Salary: Not specified
Application Deadline: Not specified
Official Application Link: https://job-boards.eu.greenhouse.io/audiomob/jobs/4988498101

About Audiomob

Audiomob is a technology company focused on improving how mobile applications generate revenue through audio advertising.

The company develops scalable, non-intrusive advertising solutions that help game developers and app publishers monetise their applications without disrupting the user experience.

By combining audio, technology, and AI, Audiomob aims to create engaging advertising experiences for users while helping developers generate revenue from their products.

About the Role

Audiomob is seeking an experienced Software Engineer specialising in Unity SDK development to join its SDK team in Abu Dhabi.

You will help build and maintain the company's Unity software development kit (SDK), which supports audio advertising across mobile applications and games and serves tens of millions of daily active users.

The role involves developing high-quality software, improving SDK performance, and working with game developers and app publishers to solve technical integration challenges.

Candidates should have strong Unity and C# experience, along with practical experience in either Swift or Kotlin for native mobile development.

Key Responsibilities

  • Design, develop, and maintain Audiomob's audio advertising Unity SDK.
  • Collaborate with game and app developers to understand their needs and deliver technical solutions.
  • Write clean, maintainable, well-documented code.
  • Build and document reliable APIs for third-party developers integrating the SDK.
  • Improve performance, stability, and compatibility across Unity versions and target platforms.
  • Troubleshoot, debug, and resolve technical issues efficiently.
  • Participate in code reviews, coding activities, and software architecture discussions.
  • Take ownership of complex technical solutions within large codebases.
  • Help maintain high engineering standards and contribute to a productive team environment.
  • Adapt to changing priorities while delivering reliable, high-quality software.
  • Keep up with developments in Unity and identify opportunities to improve the SDK.

Requirements and Qualifications

Applicants should have the following skills and experience:

  • At least 5 years of professional software development experience.
  • Extensive experience with Unity and a strong understanding of its architecture, APIs, and core features.
  • Strong C# programming skills, including performance optimisation, concurrency, and memory management.
  • Proven experience with at least one native mobile programming language: Swift or Kotlin.
  • Experience taking ownership of complex software solutions in large codebases.
  • Strong debugging, analytical, and problem-solving skills.
  • Excellent communication and collaboration skills.
  • Ability to remain effective under pressure.
  • Experience with agentic-first engineering workflows.

Nice-to-Have Qualifications

The following would be an advantage:

  • A bachelor's or master's degree in Computer Science.
  • Experience developing mobile SDKs used at scale.
  • Knowledge of advertising technology and mobile monetisation.

Location and Work Arrangement

The position is based in Abu Dhabi, United Arab Emirates.

The original announcement does not specify whether remote work, relocation assistance, visa sponsorship, or hybrid arrangements are available. Candidates should confirm these details with Audiomob during the recruitment process.

Salary and Benefits

The salary range, employee benefits, and other compensation details have not been disclosed in the supplied announcement.

Applicants should contact the recruitment team or review the official vacancy page for any additional information.

Application Deadline

No specific closing date is stated in the announcement. Interested candidates should review the official application page and apply while the vacancy remains open.

How to Apply

Submit your application through Audiomob's official recruitment portal:

Apply here: https://job-boards.eu.greenhouse.io/audiomob/jobs/4988498101

Before applying, ensure your CV highlights your Unity and C# experience, native mobile development skills in Swift or Kotlin, and any SDKs you have developed or maintained.

Application tip: If you have worked on mobile games, advertising integrations, performance optimisation, or SDKs used by large numbers of users, include specific examples of your contributions and measurable results.

Official source

Use the official provider's website for current eligibility rules, application instructions, fees and deadlines.

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Source verification date: October 22, 2026. This is not a guarantee that the opportunity remains open.

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